Generation Zero Lighthouses

While completing the Alpine Unrest DLC side mission, ‘A Light in the Dark,’ Asa, Patrik, and Isak noticed a mysterious light coming from the east. This pattern was determined to be a Morse code distress call, and the group pinpointed its likely origin as the Klacksundsfyren lighthouse, located far to the east of Himfjall.

generation zero lighthouses

Unlike the previous games, the new lighthouses in Generation Zero have several benefits. For starters, they’re safehouses where you can respawn and fast travel to locations where you’ll encounter enemies later. They also have recycling and crafting stations, so they’ll come in handy if you ever need to escape a dangerous situation. As you play through the intro missions, you’ll unlock more safehouses, and they’ll help you survive in the game.

Generating lighthouses in Generation Zero isn’t difficult. There are scattered lighthouses throughout the game, so you’ll find plenty of them. There are also safehouses, which will help you quickly travel to locations where you can find supplies and weapons. But if you’re looking for something more fun, the safehouses will be more rewarding. In this game, you’ll need to work with other players in groups of four to find a safehouse.

The lighthouses are an essential part of Generation Zero. The game is full of puzzles, and you’ll have to solve each one to win the game. However, it’s worth noting that each lighthouse is different. Some lighthouses have many parts, while others have only one, while others have just one. Some lighthouses are more dangerous than others, so you need to be very careful to not get hurt.